AI Insights · Timothy · April 2022
Top 5 Pixel Games on Android in South America - Q1 2022
Discover the performance of the top 5 pixel games on Android in South America during the first quarter of 2022, with insights on downloads, revenue, and active users.
In the first quarter of 2022, the top 5 pixel games on the Android platform in South America showed varying trends in downloads, revenue, and active users. Here's a detailed breakdown of their performance.
Warspear Online (MMORPG, RPG) experienced fluctuations in both revenue and user engagement. Weekly revenue peaked at nearly $10K in the first week of January but saw a dip mid-quarter, ending March with approximately $8.7K. Downloads followed a similar pattern, starting strong with over 10K in early January, spiking again to 24.8K in late March. Active users showed a significant upward trend, climbing from 14.8K in late December to a peak of 35.4K in late March.
For WeTV: Asian & Local Drama, weekly revenue remained relatively stable, peaking at $8.5K in mid-March. Downloads hovered around the 20K mark for most of the quarter, with a slight dip in mid-January. Active users, however, showed a gradual decline from nearly 2M in late December to around 1.3M by the end of March.
FINAL FANTASY BRAVE EXVIUS saw varied performance. Revenue saw a significant increase in late February, reaching approximately $9.8K, but fluctuated throughout the quarter. Downloads were modest, with a notable peak of 302 in late February. Active users remained relatively stable, averaging around 700 throughout the quarter.
Terraria showed a consistent revenue trend, peaking at $5.2K in late December but generally hovering around the $3K mark for most of the quarter. Downloads were steady, with minor fluctuations, peaking at 1.9K in early January. Active users remained stable, averaging around 7.5K throughout the period.
Galaxy Attack: Shooting Game had a strong performance in terms of downloads and active users. Downloads reached a high of 71.7K in early January, with a slight decline towards the end of the quarter. Revenue saw a peak of $4.6K in late February, ending the quarter at approximately $4.4K. Active users remained robust, averaging around 400K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.